The rules of the game
The Roulette is so much loved by gamblers due to its simple rules. The game is played with a wheel and a small ball made of ivory. The wheel contains 37 or 38 cells. The ball rolling in the playing wheel falls down in a hole. The gambler who has made a bet on this number is the winner. The main opponent for every player participating in the game is online casino. At gaming tables meant for the Roulette, there are always displays with the results of the previous 10-20 spins.
They distinguish two kinds of the Roulette:
- The American Roulette – there are 36 cells plus zero and double zero on the playing wheel;
- The European Roulette – there are 36 cells and zero on the wheel.
I should notice that playing the European Roulette is more preferable, as the wheel contains only one zero. In this game, if zero occurs, the bets lose. Therefore, the European Roulette is quite an advantageous game.
IF YOU COME ACROSS A GAME WITH TWO MORE RULES THAT ENLARGE THE PLAYERS’ CHANCES, THIS IS THE FRENCH ROULETTE:
- La Partage – in case zero occurs to a player, his bet on Even Chances loses half of the winning;
- En Plein – if zero occurs to a player, his bets don’t lose, though they don’t win either. The bets stay on the field till the next spin. In case the bets win, they are paid in accordance with the understated coefficient.
They distinguish eight bets in the Roulette with various payoff scales.
INNER BETS ARE BETS MADE ON THE PLAYING FIELD. THEY DISTINGUISH FIVE TYPES OF THEM:
- Straight – is the bet players make on a number from 1 to 36 or on zero. They put the dib right onto the number of the cell.
- Split – is the bet made on two neighboring numbers on the field. In this case, the dib is put onto the line that separates the numbers 1, 2, 3 and zero.
- Street – is the bet made on three numbers; the dib is put onto the outer border of the field, the border being common for the column containing the three numbers chosen by a player.
- Square – is the bet made on four neighboring numbers; a player puts a dib onto the crossing point of the four numbers.
- Sixline – is the bet made on six neighboring numbers from two columns, three numbers from each column. The dib is put onto the crossing of the line that separates two rows of numbers and the border of the field.
- The bet on a column – on the playing field one can see three boxes with a mark 2:1. The dib is put into one of the boxes; the bet is made on the 12 numbers marked on the box, but zero.
- The bet on a dozen – the bet is made on groups; in this particular game, the group contains 12 numbers. The dib is put into a sector with marks 1 st 12, 2 st 12, 3 st 12.
- The bets Even/Odd, Large/Small, Red/Black – Even Chances – the bet is made on 18 numbers; the dib is put into one of the sectors, but zero.
There are Call bets in the Internet casino as well as in a ground casino. When a gambler gives his dibs to the dealer pointing to a sector in which they should be put. They distinguish a few variants of Call bets:
- The sector Tier du Cylindre:
Six dibs are put onto the numbers 27, 13, 36, 11, 30, 8, 23, 10, 5, 24, 16 and 33; each dib is meant for the pairs of numbers 5/8, 10/11, 13/16, 23/24, 27/30, 33/36.
- The sector Voisins du Zero:
The bet is made on the following numbers: 22, 18, 29, 7, 28, 12, 35, 3, 26, 0, 32, 15, 19, 4, 21, 2 and 25
- The sector Orphelins:
The bet is made on the numbers: 17, 34, 6, 1, 20, 14, 31 and 9.
- The sector Zero Spiel:
The bet is made on the numbers: 12, 35, 3, 26, 0, 32 and 15.
- The bet on the last number:
The bet is made on numbers, which have identical last figures: 5, 15, 25 and 35.
- The bet on neighbors:
The bet is made on one number and four neighboring numbers, two numbers on the left and two on the right of this number.